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(NOTE: in all cases I have the latest Flash PlugIn installed on the system - 10.0.32.
LEOPARD WEBKIT DOWNLOAD HOW TO
It seems the Flash plugin never loads.Ĭan anyone give me any advice on how to build my Browser as a "Standard (32/64-bit Universal)" so that WebKit will load the Flash Plugin on Mac OS X Leopard 10.5? Or is there some reason why this cannot work? However, on Leopard it runs fine (as a 64-bit process) except that it will not display Flash content. In this case, the Browser runs fine (as a 64-bit process) on Snow Leopard and displays Flash content correctly.
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I was very happy to find this 10.5.4 version which worked perfectly. To create a bootable media to install Mac OS X leopard on my old macbook A1181. However, when i build the Browser with "Architectures" set to "Standard (32/64-bit Universal)", I have a serious problem on Leopard. Downloaded the iso image and proceeded to make a Mac OS X bootable USB on windows. When I build the Browser with "Architectures" set to "32-bit Universal", the Browser runs fine on Snow Leopard and Leopard (as a 32-bit process) and displays Flash content correctly. I am building my project on Snow Leopard with Xcode version 3.2. The "Objective-C Garbage Collection" for my Xcode project setting is set to "Unsupported".
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The "Valid Architectures" for my Xcode project is set to "i386 ppc ppc64 ppc7400 ppc970 x86_64". The "Base SDK" for my Xcode project is set to "Mac OS X 10.5". My Browser links to the standard amework on the system (it does not embed its own amework). I have an Xcode project which builds a Cocoa desktop Browser application.
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